![]() Three “mini-games” give players additional word puzzles to solve, with their level of success determining the number and strength of extra potions and power-up tiles they’ll take with them as they advance from one “chapter” of the game to the next. Various potions and treasures provide Lex with added power, defense and dozens of other automatic and one-time abilities to help him defeat the legions of bad guys standing between him and the safety of his beloved Cassandra and the safety of The Great Library. Making longer and more complex words gives Lex greater fighting prowess and generates special letter tiles with special power-up effects of their own. From Dracula, the Wolf-man and other famous monsters to legendary Greek, Egyptian and Arabian tales, Lex explores many great works of fiction and takes on scores of enemies, all with their own unique characteristics and powers. ![]() I'm very glad that somebody was able to archive and preserve this game for the rest of us. In the new sequel, players fully take on the role of Lex the bookworm – leading him through a series of well-known books and fictional characters which Lex must overcome by forming words from an ever-changing set of letter tiles. For some unknown reason, Bookworm Adventures was pulled from Steam and Origin, making it impossible to play the game legally if you don't already own it. ![]() The original Bookworm, introduced in 2002, garnered numerous accolades and has become the best-selling digital word puzzle game of all time, available for Web, PC, Mac, Gameboy, even in-flight on leading airlines.
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